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COLBATROPS, 2006
3D animation

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COLBATROPS can be described as a 'futuristic architecture of the past'. This image is a construction of a possible world which can never be materialised. This world cannot be mounted by the viewer. The rough bric-a-brac version of the sculpture is almost the opposite of the smooth, clean shape of the blob. The rough version is representative of our physical world, whereas the clean version is characteristic for the digital, industrial world. The area of tension between both worlds is what interests Nick Ervinck, who is mainly fascinated by the tension between the box and the blobs. He captures organic blob shapes in cages and places old angular architecture in symbiosis with new organic blob shapes. The result of this are balanced combinations, tensions and